Services / 04

App Development

Full-stack. Modern architecture. Obsessive craft.

Augustova builds web and mobile applications for UK businesses at £8,000 to £30,000, quoted as a fixed price per phase and delivered in two to six weeks. The team has shipped two live SaaS products, apps in both the App Store and Google Play, and a published browser extension.

Web applications, mobile apps, cloud-native platforms, built with modern frameworks, clean architecture, and the kind of attention to detail that makes users feel something.

Read the full guide: bespoke software development in London →
Price range£8,000 to £30,000
TimelineTwo to six weeks depending on surface area
Best forA product that needs to exist properly, on web and mobile

Fixed price per phase, so the budget never drifts. Every engagement is quoted as a fixed price with a written scope, including what is not included.

What this covers

Mobile app development for iOS and AndroidReact and Next.jsReact Native and ExpoTypeScript and NodePostgres and SupabaseApp Store and Play Store release

How it runs

01Requirements and wireframing
02Interface design and prototyping
03Build with working demos throughout
04Testing, performance and security
05Launch, monitoring and iteration

What you receive

  • A working application on the platforms agreed, web, iOS, Android or all three
  • The repository and the infrastructure accounts in your name
  • Store submission handled, including the review process and the assets it demands
  • Documentation, credentials, a runbook and a recorded walkthrough
  • A training session for the people who will use it daily
  • A monthly support arrangement agreed in the original document

What this does not include

  • A design system built from nothing when your brand already has one
  • Ongoing content entry, which is your team knowing your business rather than ours guessing
  • Features discovered mid build, which are quoted as a new phase rather than absorbed silently

Signs this is the right call

A spreadsheet is doing a job that several people now depend on

Your process works but only because one person remembers the exceptions

You need customers or staff to do something on a phone and there is currently no way to

Where projects like this go wrong

Scope that grows quietly

Most overruns are not engineering failures, they are additions nobody wrote down. Each phase has a fixed price and a written scope, and a new idea becomes a new phase rather than a delay with no explanation.

Built for the demo, not the Tuesday

Software is judged on the dull week, not the launch. We build with the awkward cases in from the start, because the exception your team handles by hand is usually the reason the old process was slow.

A launch with no handover

An application nobody but the builder understands is a liability. Handover is documentation, credentials, a runbook and a recorded walkthrough, so another developer could pick it up without calling us.

How an application build runs

Discovery first, paid, producing the written scope per phase, the fixed price per phase and the list of what is not included. Then a working prototype in the first week, so the shape of the thing is in your hands before the bulk of the budget is spent. Weekly demos against real data through the build. Then the part teams doing it for the first time underestimate: store submission for iOS and Android, which is its own small project with its own review cycle, and which we handle because we have shipped our own apps through it. Handover is documentation, credentials, a runbook and a recorded walkthrough, plus a training session for the people who will use it daily.

A new idea mid-build becomes a new phase with its own price, not a quiet addition. That is what keeps a fixed price fixed.

What drives the price

Five things, in roughly this order. How many kinds of user there are, because three user types each seeing different data with different permissions is more than three times the work of one. Whether it must talk to systems you already own, because integration is usually the largest line and the most underestimated. Whether it needs to be a real mobile application rather than a website, because store submission and offline behaviour are their own work. Whether anything runs unattended or is time critical, because background work that must not fail quietly costs more than a button somebody presses. And how much of the process is already written down, because undocumented processes are discovered during the build, and discovery is the expensive way to find requirements.

Shape of the buildPublished UK rangeAugustova, fixed per phase
A single process automated properly£4,000 to £10,000From £8,000
A business application, one or two user types£10,000 to £20,000£8,000 to £20,000
A multi-user platform with mobile apps£20,000 to £30,000 and upUp to £30,000 per phase

Published UK ranges from our custom software cost guide, September 2026. Each phase is quoted separately with a written scope.

What you own, and what happens after launch

The code, the repositories, the hosting and the provider accounts are in your name from day one, not transferred at the end. At go-live you hold documentation, credentials, a runbook and a recorded walkthrough, so another developer could pick the system up without us. A monthly support line starts after launch at a price agreed at go-live, and because you hold everything you can stop paying it and keep the software. Our guide on your data when a supplier builds your software sets out what to ask any supplier for; we simply do all of it by default.

The proof: products we run ourselves

We build and operate two products of our own, on web, iOS and Android: a recruitment operations platform in daily use across a national recruitment network, and an AI career platform with consumer and institutional customers. They are the same stack, the same practices and the same people you would be working with, which is why the timelines above are real rather than aspirational. The case studies describe what each one does and the commercial difference it made.

Common questions

How much does it cost to build a business app in the UK?

Augustova quotes £8,000 to £30,000 depending on surface area, fixed per phase so the budget does not drift. A single process automation sits at the lower end and a multi user platform with mobile apps at the upper end.

Do you build for web and mobile?

Both. We run our own products on web, iOS and Android, and we handle the App Store and Google Play submission process, which is usually the part that surprises teams doing it for the first time.

What happens after launch?

A handover pack of documentation, credentials, a runbook and a recorded walkthrough, plus a training session for the people who will use it daily. A monthly support arrangement starts at go live and is agreed in the original document rather than negotiated afterwards.

Do you work fixed price or day rate?

Fixed price. A day rate pays a supplier for being slow and penalises them for being fast, which is backwards. Fixed price forces the scope conversation before the money is committed, and the risk of being wrong sits with us.

Talk about app development

Tell us what happens today and roughly when you need it changed. A founder replies personally, usually within one working day.

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